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Metal Land » Grindcore » Scex |
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Scex Информация о группе March 2004: Jelle and I were sitting in our classroom, talking about Nintendo and other crap. We were having an idea for a long time already to constitute a 2-person PC Gore project. We were thinking about Nintendo to use for our project. And then I thought: Why shouldn't we build Nintendo goregrind? Jelle was amazed about this idea. School was not important for us anymore, so we got started finding Nintendo sounds to use with Scex. The first time we thought Mario sounds were the best sounds to start with. So Sjors began downloading some programs for making Scex shit. Then Sjors got started recording Mario Disfigurment. First I used midi drums, but it was impossible. Later I used some drum computers. The pitch vocals were the best part, I really like those! Back on school I drew a logo. It was better than I expected. Later at home, I took a picture of the logo, and I edited it on my PC, and made what it is now. A few days later I lost all my work of Scex on my hard disk! The only thing left was the logo but Mario Disfigurment and all other crap was gone! I stopped working on Scex for a few weeks. It was just an idea for a couple of months. Then after years doing nothing for school I passed my exams! My dad gave me my own personal computer in the attic of our house and I plugged my elctronic drumkit into my computer. Then I started with Scex again. We made our first serious song named Bubble Kong Bong. This went great, and I sent it to Jelle and also he thought it was great. A few weeks later we created Bad Trip and Shizophrenic. Rick v.d Haghen drew some amazing artwork for our first demo. We decided to call it Mario's Bad Trip. Then a friend asked to create a website for us. We immediately said yes and he started to create this website. It looks great! Участники Sjors Langerak / Jelle v.d. Hombergh Дискография Mario's Bad Trip (2004) Официальный сайт: http://www.scex.tk/ |
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